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Torque ShowTool Pro  v.1 4

TST Pro is a 3D visualization tool for the Torque Game Engine. It helps artists and programmers inspect their game art for aesthetic and technical accuracy by simulating the in-game environment, and providing easy access to behind-the-scenes structures.

Torque X  v.3. 1. 2004

Torque X is designed from the ground up to harness the power of XNA. Written entirely in C#, the result is an extremely powerful and flexible 2D & 3D game engine. You can code in C#, then run your game in Windows or on your own retail XBox 360 using XNA ...





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WinCE CAB Manager  v.3.0.0.22

The WinCE CAB Manager is the ultimate utility for developers of applications designed for the Windows CE operating system. Because it reads and writes the Windows CE CAB file format directly, it eliminates the need to learn the complicated Windows CE ...

Torque 3D Tools Demo  v.1 1

Torque 3D is the best full source, low cost solution out there. It is also our flagship engine built on the core strengths of our Front Line Award-winning Torque Game Engine Advanced. Torque 3D has been re-architected for maximum flexibility and performance ...

Torque Game Engine SDK  v.1

About Torque Game Engine SDKA fully featured AAA game engine with award winning multi-player network code, seamless indoor/outdoor rendering engines, state of the art skeletal animation, drag and drop GUI creation, a built in world editor, and a C-like ...

Torque Free Top Model  v.1.0

Torque Free Top model displays the motion of a top, in both the space frame and body frame, with no net toque applied. The top has an initial angular speed in the x, y, and z directions. The moments of inertia in each direction, and the initial angular ...

Torque Add-Ons  v.1.0

Add-On functionality for the Apache Torque Project (http://db.apache.org/toque). This project provided user contributed add-ons that are not part of the Torque distribution, such as an XML import/export framework, custom templates, and the like.

VeriFinger WinCE SDK  v.4 1

VeriFinger SDK for Windows CE is intended for biometric developers, who design fingerprint identification software for compact devices. SDK supports MS Embedded Visual C++. It allows rapid development of the biometric application using functions from ...

FingerCell Standard EDK (Demo for WinCE)  v.1.2

FingerCell 1.2 Library EDK is intended for large biometric system projects using hardware, based on ARM processors. FingerCell 1.2 Library EDK contains the following components: + PC Components: FingerCell libraries for Windows and Linux; drivers for ...

GUI SDK  v.1.0

The GUI SDK is a cross platform GUI development SDK ships with the libraries which are related to Windows, Linux, WinCE, Arm-Linux.

The GUI SDK provides various common controls, such as dialog, static label, button, progress bar, slider bar, ...

TorqueGameBuilder  v.1. 7. 2004

With the release of the Tribes engine as the Torque Game Engine, they got a flood of developers willing to use it for their games. Then they came up with the Torque Game Builder, based on the Torque Game Engine.

The Game Builder is basically ...

DSQTweaker  v.1 5

DSQTweaker is a tool that allows you to view and edit Torque animation files. For the first time ever, developers can directly edit the final Torque animation output, the .DSQ file. The original animation source files are not required. No longer must ...

PtBarcodeEnc  v.3.0

It supports 2D barcode as below:
* PDF417
* QR Code (QRCode)
* Data Matrix (DataMatrix)

The SDK runs under Windows, WinCE (Win Mobile, Pocket PC, Smartphone), Symbian and Unix/Linux and it's easy to use. On Windows/Symbian/WinMobile ...

ESBUnitConv - Freeware Unit Conversion  v.7.4

Includes Units for Temperature, Distance, Mass, Area, Volume, Pressure, Velocity, Acceleration, Force, Energy, Power, Fuel Consumption, Flow, Torque, Illumination, Luminous Intensity, Angles, Time, Quantities and Radioactivity.

Looks best ...

ESBUnitConv Pro - Unit Conversion  v.9.0.2

Includes Units for Temperature, Distance, Mass, Area, Volume, Pressure, Velocity, Acceleration, Force, Energy, Power, Fuel Consumption, Flow, Torque, Angles, Time, Illumination, Luminous Intensity, Luminance, Luminous Flux, Density, Angular Velocity, ...

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