Programma Vertex


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TV programma gemist  v.1.7.0.0

Heb je een programma gemist van de publieke omroep?
Zoek het op en kijk het terug met deze app!

Nieuw in versie 1.7:
- De zoekfunctie zit nu op een meer logische plek.
- Het afspelen van een programma, dat al eerder is bekeken, kan ...

Programma djvu  v.1.03

DjVu it is a format of electronic books which allows to spread books on the Internet as they are - with pictures, schedules and registration. Actually it is the scanned pages of the book processed, improved and collected together all. This format uses ...





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Advanced Port Scanner  v.2.4.2750

Met dit programma hebt u met n klik toegang tot verschillende netwerkcomputerbronnen, zoals HTTP, HTTPS, FTP en gedeelde mappen. Het programma vindt alle computers met RDP of Radmin en maakt het mogelijk met n klik verbinding te maken met elk van deze ...

VerticesBlk  v.1.4

VerticesBlk is an Autocad plugin designed to enable you to insert blocks at each line or polyline vertex (also 3D; and optionally in arc midpoints) Make your Autocad work easier with this extension! The VLX extension is Autocad specific and all you need ...

Wings 3D for Mac OS X 1.3.1 Beta  v.1.0

Wings 3D is a subdivision modeler that can assign textures, UV coordinates, vertex color and materials, but there will be improvements in those features before Wings goes 1.0. Export Formats * Nendo (NDO) * 3D Studio (3DS) * Wavefront (OBJ) * Lightwave/Modo ...

Wings 3D for Linux 1.3.1 Beta  v.1.0

Wings 3D is a subdivision modeler that can assign textures, UV coordinates, vertex color and materials, but there will be improvements in those features before Wings goes 1.0. Export Formats * Nendo (NDO) * 3D Studio (3DS) * Wavefront (OBJ) * Lightwave/Modo ...

Wings 3D 1.3.1 Beta  v.1.0

Wings 3D is a subdivision modeler that can assign textures, UV coordinates, vertex color and materials, but there will be improvements in those features before Wings goes 1.0. Export Formats * Nendo (NDO) * 3D Studio (3DS) * Wavefront (OBJ) * Lightwave/Modo ...

Visual Data  v.3.6.0

Creating vertex, grid and surface model, Delaunay triangles, color map, contour plot, vector plot, 3D contour plot, 4D scatter, 4D slice and 4D vector.Creating graphs of regular data and irregular data. Creating vertex, grid and surface model, Delaunay ...

Fattura!

Fattura! e' un programma dal facile utilizzo, per la gestione delle fatture. Si presenta con
un'interfaccia grafica
semplice ed intuitiva ma allo stesso tempo professionale, consentendo di eseguire le tipiche
operazioni di gestione
anagrafica ...

ALCA Gestione del tuo negozio

ALCA e' un programma per la gestione del magazzino orientato verso aziende medio-
piccole che necessitano in
tempo reale e soprattutto facilmente di una gestione del proprio magazzino. Concepito per
risolvere facili problemi di
esperienza ...

ShaderMark  v.2 10

All pixel and vertex shader code is written in Microsoft's High Level Shading Language. ShaderMark provides the possibility to use different compiler targets and advanced options. It also features a picture quality comparison based on mean square error ...

MilkShader  v.1 3

MilkShader is a replacement graphics driver for the widely-respected low-poly 3D modeling app MilkShape 3D allowing the 3D viewports in MilkShape to use DirectX Vertex Shaders and Pixel Shaders for enhanced rendering.
You can write your own Effect ...

3D Win File Format Converter  v.1.0.0.1

3DWin converts entire scene files, including solids, meshes with vertex normals, (u,v) texture coordinates, texture mapping parameters, image maps, lights and cameras. Just load the translated model into your favorite 3D program and press the render button.

One-Two-3DO  v.1 25

With One-Two-3DO you can define vertices yourself or load vertex definition from a file, using the Geometry Menu. Once vertices are set-up, you can draw colored polygons or lines from these vertices by selecting them with the mouse, almost like using ...

Faogen  v.1 6


Support both texture and per-vertex calculation.
Faogen itself uses hardware shadow mapping, floating-point render targets and OpenGL Shading Language to compute ambient occlusion data. This process is much faster than any CPU-based approach.

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