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General Adventure Game Engine(Old)  v.rc

The General Adventure Game Engine is a generic RPGAdventure game engine written in C++.

Grand Unified 3D Game Engine  v.0.3.0

A universal 3D game engine designed to be portable, powerful, flexible, and easily extendable through an extensive plugin system.





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Greasy Game Engine  v.0.02

A very high level 2d tile grid based game engine written in Python and PyGame. It is intended to make programming 2d tile grid based games much easier, especially for novices, while retaining the flexibility required by more experienced programmers.

Kambi VRML game engine  v.3.0.1

The "Kambi VRML game engine" is renamed to "Castle Game Engine" (short name castle-engine). For commits and all current information see castle-engine project.

MAD - Adventure Game Engine  v.200

The MAD Project is an attempt to create a powerful, flexible game engine, which is specifically designed for graphical adventure games.

PaulRPG Game Engine  v.16.03.2002

PaulRPG: A free role playing game engine, to enable people to create free "Final Fantasy" style games. The data file formats are reasonably cross-platform supportable, they would just need an interpreter for the different platforms.

Pipmak Game Engine  v.1.0

Pipmak is a cross-platform game engine and authoring environment for point-and-click adventure games in the style of the Myst series. It supports panoramic nodes and uses Lua for scripting.

Pyzzle - A Myst Game Engine  v.0.9

Pyzzle is a cross-platform game engine for creating large-scale, 2D Myst-like adventure games. The engine supports 2D panoramas, features an intuitive design mode, and allows users to download content from the internet. Pyzzle is written using Pygame.

Spineless game engine  v.20060529

Spineless is a generic cross-platform 3D game engine implemented in Python. Focus is on flexibility, clean design and ease of use, not pure speed or bleeding edge graphics.

Java Universal Distributed Game Engine  v.0.1

judge - an OO mud (multi user dungeon) engine based on a client/server architecture and written entirely in java. This d20 based game engine will eventually make use of JINI to allow certain functions to be performed locally or by other dedicated servers ...

LITS Game Engine  v.1.0

LITS is a game development engine, which offers basic implementations of the most needed interfaces: Graphic, Network, Sound and Input. All interfaces have several (parts plattform independent) wrappers which can be choosen as needed.

Amoeba role playing game engine  v.2.1

Amoeba RPG engine is an rpg engine in the style of early Final Fantasy games. It will be implemented in Mozilla (xul,js) and based upon a game xml language.

The 21 Game (Java Card Game Engine)  v.1.0

Engine is written in Java. Also card game "Nine" is now available.

Tjger - the java game engine to reuse  v.2.50

Typical game elements are offered by this library, so developers just care on the essential aspects that differ. Games created with tjger are also hosted (Four wins, Oasch, Schnapsen, Trap the Wizard, etc.).

OpenMind Java game engine  v.1.0

OpenMind is a scene graph written ont top of OpenGL for Java. It already features hierarchical scene managment and object transform, full dynamic cameras, lights and fog, 2D UI elements scenegraph managment, 2D and 3D mouse picking, and more...

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